alert
type: Focus
name: Alert
slug: alert
source: wwn-srd-v1
source locator:
  section: 1.6.1
  heading: Alert
  line start: 2389
  line end: 2394
rules text: You are keenly aware of your surroundings and virtually impossible to take unaware. Level 1: Gain Notice as a bonus skill. You cannot be surprised, nor can others use the Execution Attack option on you. If the GM rolls initiative by sides, you can add a +1 bonus to your side’s initiative roll, though multiple Alert PCs don’t stack this bonus. If you roll initiative individually, you can roll it twice and take the better result. Level 2: You always act first in a combat round unless someone else involved is also this Alert.
levels:
  level: 1
  original text: Gain Notice as a bonus skill. You cannot be surprised, nor can others use the Execution Attack option on you. If the GM rolls initiative by sides, you can add a +1 bonus to your side’s initiative roll, though multiple Alert PCs don’t stack this bonus. If you roll initiative individually, you can roll it twice and take the better result.
levels:
  level: 2
  original text: You always act first in a combat round unless someone else involved is also this Alert.