{
  "@context": "https://cheeleong.dev/troika-system-json/systems/context.jsonld",
  "@id": "https://cheeleong.dev/troika-system-json/objects/enemies/sympathy-serpent.json",
  "@type": "Enemy",
  "name": "Sympathy Serpent",
  "mien": {
    "diceType": "d6",
    "entries": [
      {
        "roll": 1,
        "mood": "Shy",
        "behavior": "Shy"
      },
      {
        "roll": 2,
        "mood": "Friendly",
        "behavior": "Friendly"
      },
      {
        "roll": 3,
        "mood": "Sympathetic",
        "behavior": "Sympathetic"
      },
      {
        "roll": 4,
        "mood": "Fearful",
        "behavior": "Fearful"
      },
      {
        "roll": 5,
        "mood": "Sad",
        "behavior": "Sad"
      },
      {
        "roll": 6,
        "mood": "Inconsolable",
        "behavior": "Inconsolable"
      }
    ]
  },
  "description": "Dark, thick as a man's thigh, and as long as three destriers, they crush their prey as you'd expect such a snake to do but their hunting style is idiosyncratic: they do not wrestle with their quarry but offer a gentle embrace, telling them it's okay to let go, they're here now. Together prey and predator mourn the crushing awfulness of reality as one swallows the other whole.",
  "special": [
    {
      "name": "Special Ability",
      "description": "Sleeping or unsuspecting targets must Test their Luck (or Skill for Enemies) or be paralysed with misery and allow the serpent to quietly eat them",
      "type": "passive"
    }
  ],
  "tags": [
    "serpent",
    "emotional",
    "constrictor",
    "psychological"
  ],
  "stats": {
    "skill": 5,
    "stamina": 6,
    "initiative": 2,
    "armor": 0,
    "damage": "Small Beast"
  },
  "possessions": [],
  "advancedSkills": [],
  "spells": []
}
